#include "GUIWindow.h"

namespace Caelum
{
	GUIWindow::GUIWindow()
	{
		this->Position = Coord2D::New(0, 0);
		this->Size = Coord2D::New(0, 0);
		this->_zIndex = 0;
	}

	int GUIWindow::getZIndex()
	{
		return this->_zIndex;
	}

	void GUIWindow::setZIndex(int index)
	{
		//TODO: Repositon in windows vector
		this->_zIndex = index;
	}
}